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Action Skills have a cooldown time during which the player must wait before they can use the skill again. Salvador, "the Gunzerker", can use his titular ability to temporarily dual-wield weapons. Zer0, "the Assassin", can temporarily become invisible and spawn a hologram decoy to distract enemies. Maya, "the Siren", can "phaselock" enemies by trapping them in a sphere of energy for a few seconds. Four playable character classes are available in the base game, each with their own unique Action Skill: Axton, "the Commando", can summon a turret to provide offensive support. Similar to its predecessor, Borderlands 2 is a first-person shooter with elements drawn from role-playing video games. In this screenshot, Salvador is utilizing his "Gunzerker" Action Skill to dual-wield weapons The game was followed by Borderlands: The Pre-Sequel in October 2014, and Borderlands 3 in September 2019. Gearbox supported the game with four add-on campaigns, new characters and five content packs. It was nominated for multiple year-end accolades by several gaming publications. More than 20 million units were shipped upon release and the game became 2K's most successful release.
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The handheld and the virtual reality versions of the game were regarded to be inferior to the console and PC versions. Critics generally praised the game's visuals, story, writing, gameplay, and online multiplayer, as well as its variety of guns, while criticising its mission design and content fillers. The game received universal acclaim upon release. Borderlands 2 was released for Microsoft Windows, PlayStation 3 and Xbox 360 in September 2012, and it was ported to PlayStation 4 and Xbox One as part of The Handsome Collection in March 2015. Among the game's diverse cast of characters, Handsome Jack, the central antagonist, was created to be a charismatic "douche" that mirrors Burch's own personality. The team attempted to address players' feedback from the first game, and recruited Anthony Burch who wrote the game's script which is seven times longer than that of the original game. Like its predecessor, the game adopted the "concept art style", which features graphics inspired by both photorealistic imagery and comic-book-inspired visuals. With the unexpected success of the first game, Gearbox was able to secure a budget of $30–35 million to develop the sequel. Like its predecessor, the game features a procedurally generated loot system which is capable of generating numerous combinations of weapons and other gear.
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The game features the ability to explore the in-game world and complete both main missions and optional side quests, either in offline splitscreen, single-player or online cooperative gameplay. The story follows a new group of Vault Hunters who must ally with the Crimson Raiders, a resistance group made up of civilian survivors and guerrilla fighters, to defeat the tyrannical Handsome Jack before he can unlock the power of a new Vault. Taking place five years following the events of Borderlands (2009), the game is once again set on the planet of Pandora.
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Views from here, when there was time to look, were really impressive, and the huge landscape we could see is apparently all explorable in Borderlands 2.ĭevelopers Gearbox were keen to make the point that they feel many game sequels are just 'content dumps', additional levels with no substantive changes, so they want to make Borderlands 2 a genuinely new game with real changes, and from what I saw, they are well on the way to achieving that.Action role-playing, first-person shooterīorderlands 2 is a 2012 first-person shooter video game developed by Gearbox Software and published by 2K Games. The player was flung off a high damn structure by an enormous robot. There was plenty of macabre, violent humor along the way, and the demo finished with the start of what looked like a big boss battle. The moonbase can attack anywhere on the planet of Pandora, run by 'Handsome Jack', who is trying to violently bring law and order. Fighting through these as Roland is being taken away through the industrial complex, we saw enemy backup robots being fired in from a moon base, which looked really cool and emphasized the incredible scale. He has been captured by a large hovering robot, hiding out in a lair guarded by weaponized mining robots. The mission demoed saw you teaming up with a female siren in two player co-op mode, to rescue Roland, a character from the first game. The range of weaponry is really varied, with the new use-once-and-throwaway-guns called Tediores looking really cool - they have ammunition in them, but you can also throw them as grenades, making them very flexible. All the battles in Borderlands 2 were reassuringly dynamic and dramatic, without feeling scripted.